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Month: October 2018

Internal vs External Modding external games internal trainer

Internal vs External Modding

timb3r - game modding, imho
October 29, 2018November 6, 2018 No Comments

When talking about developing tools for game modding a typical question that arises is should my tool be Internal or External? What is the main difference between an Internal and External tool?

How Pointers Work In C c pointers tips tricks

How Pointers Work In C

timb3r - programming
October 27, 2018November 6, 2018 No Comments

One of the stumbling blocks for new C programmers is the headache that is pointers. They can seem scary and overwhelming at first but they aren’t as difficult as you might think. Understanding pointers is essential to writing good code in C (and really programming in general).

Anti Debugging Tricks #2 – CloseHandle antidebug closehandle debugger trick

Anti Debugging Tricks #2 – CloseHandle

timb3r - reverse engineering
October 24, 2018November 6, 2018 No Comments

Last time we discussed how you can examine the heap in order to detect a debugger, this time we’re going to be looking at everyone’s favourite workhorse CloseHandle(). While seemingly innocuous at first it has an interesting feature behind the scenes you may not be aware of.

Getting started with the BroodWar API Project (BWAPI) ai brood war bwapi starcraft

Getting started with the BroodWar API Project (BWAPI)

timb3r - game modding, tutorials
October 22, 2018November 6, 2018 No Comments

After you’ve been modding games for awhile you might be tempted to dip your feet into doing some Artificial Intelligence (AI) programming. But where to start? There’s dozens of books, libraries and information available.

Unreal Engine 3 – Unmasked gnames gobjects ue3 unreal engine

Unreal Engine 3 – Unmasked

timb3r - patreon, reverse engineering
October 19, 2018 No Comments

To unlock this content, pledge $1 or more on Patreon Unlock with Patreon

Community Mailbag #1

Community Mailbag #1

timb3r - mailbag
October 16, 2018November 6, 2018 No Comments

I figured I do a regular segment where I answer questions or just post some of the stuff you guys (and gals?) send me.

Anti-Debugging Tricks #1 – Heap Flags antidebug flag heap x64dbg

Anti-Debugging Tricks #1 – Heap Flags

timb3r - reverse engineering
October 15, 2018November 18, 2018 No Comments

This is a new segment where I’m going to discuss some common tricks used by both malware authors and anti-cheat systems to prevent themselves from being analysed. Each week or so I’ll look at another different technique and ways to defeat them.

The Forums are Live!

The Forums are Live!

timb3r - news
October 14, 2018November 6, 2018 No Comments

After a few false starts the Forums are now styled and up and running.

Unreal Engine 3 – Back To Basics batman memory scanning ue3 unreal engine

Unreal Engine 3 – Back To Basics

timb3r - patreon, reverse engineering
October 9, 2018December 29, 2018 No Comments

To unlock this content, pledge $1 or more on Patreon Unlock with Patreon

DirectX 9 and ImGui Template directx imgui video

DirectX 9 and ImGui Template

timb3r - news
October 5, 2018November 6, 2018 No Comments

I’ve updated the DirectX 9 Proxy Dll with ImGui support.
Here’s a video showing off what it can do!

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